KS-Target RedM
Contextual targeting by holding ALT - on-screen cursor, options on props, on yourself and on other players, sitting on chairs and an API open to other resources.
Replaces vorp_core's native notifications with a readable KEOPS toast stack, compatible with the existing VORP notification API.
€6.99
Not on sale yet: join the Discord, the launch is announced there first.
KS-Notify RedM replaces VORP Core’s native notifications with a clean, readable KEOPS interface. Messages stack in the top right of the screen, each coloured by type with a bar showing the time left; when several resources notify at once, nothing overlaps and nothing is lost.
A vorp_core patch redirects its notification methods to KS-Notify, so resources already using the VORP API show their messages in the new interface without being modified. Other scripts can call it directly by export, client-side or server-side.
The complete script (interfaces, configuration), installation documentation and access to the dedicated Discord channel for technical support.
Toast stack in the top right: several simultaneous notifications without one overwriting another
Nothing is lost, and the timer only starts once shown
Four types (info, success, warning, error) with an optional title, adjustable duration and a remaining-time bar
Automatic cleanup of native RDR3 formatting codes and HTML tags sent by third-party scripts
Exports matching vorp_core's notification methods (NotifyTip, NotifyLeft, NotifyFail, NotifyWarning…)
Server export Notify(source, data) for one player or everyone, plus a generic client event

Showcase server
The script runs on our RedM demo server. One click launches RedM and connects you directly.
| Type | Script |
|---|---|
| Game | RedM |
| Framework | VORP Core |
| Version | 1.1.0 |
| Protection | Cfx escrow (encrypted code) |
| Delivery | Linked to your Cfx.re account (Keymaster) |
| Dependencies |
|
No published reviews for this product yet.
Contextual targeting by holding ALT - on-screen cursor, options on props, on yourself and on other players, sitting on chairs and an API open to other resources.
A KEOPS-styled progress bar that replaces vorp_progressbar without touching your scripts, with a real queue and three themes.
Hunger, thirst and metabolism for RedM - meals in three animated bites, cold and heat felt according to clothing, a circular HUD in the style of native cores, movable with the mouse.