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ScriptRedMNew

KS-Metabolism RedM

Hunger, thirst and metabolism for RedM - meals in three animated bites, cold and heat felt according to clothing, a circular HUD in the style of native cores, movable with the mouse.

€24.99

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Also in RedM Core Pack6 scripts for €74.99See the pack
Framework
VORP Core
Protection
Cfx escrow (encrypted code)
Delivery
Linked to your Cfx.re account (Keymaster)
Version
1.0.0

Overview

KS-Metabolism replaces vorp_metabolism and gives the character’s needs a real on-screen presence. Eating a stew or drinking a bottle takes three visible gestures, each validated by the server, which can be interrupted or chained. Climate matters too: crossing snowy mountains without a coat, or the New Austin desert in a buttoned-up overcoat, now has consequences.

The HUD replaces the native cores, which cannot be moved, with circles in the same spirit that read the same game values, and every player can arrange them as they like. Data stays compatible with the existing setup: switching over and rolling back only takes changing one server config line, and the resource steps aside on its own if the old one is still running.

What you get

The complete script (interfaces, configuration), installation documentation and access to the dedicated Discord channel for technical support.

Features

  • Replaces vorp_metabolism using the same database status and the same public events: no data migration

  • Consumption in three bites: each bite or sip is a full native gesture, validated by the server when the gesture ends; interruptions handled with no duplication

  • Circular HUD inspired by the native cores (chipped edge, brushed ring, grain): health, stamina, hunger, thirst, plus horse health and stamina while mounted

  • /hud mouse editor: individual or grouped placement

    Grid, snapping, size, spacing, undo; preferences saved per player

  • Felt cold based on local temperature and clothing warmth: stamina drains faster when sprinting in bitter cold

  • Felt heat based on warm clothing worn: faster thirst and reduced stamina in full sun, no effect in the shade of a building

See the 2 other features
  • Server-side value checks: every increase must be backed by a known gain, a bounded quota for side gains, correction beyond it
  • Server and client exports to read, set or credit stats from other resources

Showcase server

Try it in game before buying

The script runs on our RedM demo server. One click launches RedM and connects you directly.

Compatibility

Compatibility
TypeScript
GameRedM
FrameworkVORP Core
Version1.0.0
ProtectionCfx escrow (encrypted code)
DeliveryLinked to your Cfx.re account (Keymaster)
Dependencies
  • Framework VORP Core
  • KS-Inventory (KEOPS Studios)

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