KS-Robbery RedM
General store robberies like in Story Mode - aim at the clerk, he reacts according to his nature, then empty the till under the pressure of witnesses.
Robberies of the Valentine, Blackwater, Saint-Denis and Rhodes banks: dynamite planted and lit, 3D combination safes, real customers' deposit boxes, graded alerts.
€34.99
Not on sale yet: join the Discord, the launch is announced there first.
KS-Bank-Robbery turns the game’s banks into real targets. The Valentine, Blackwater, Saint-Denis and Rhodes branches are configured from their original interiors: vault doors, dial safes, counter drawers and deposit boxes. A crew can blow the door with dynamite, work the combination on the dial, pick the drawers, or rely on an inside employee who knows the code.
The client never decides an opening, an explosion or a take: the server checks distances, items, gesture durations and dial speed, and every withdrawal is atomic in the database. Combinations never appear in any log. Consequences follow the logic of the world: a blast is heard, a real witness may describe an unmasked face, and a robbery may only be discovered when the bank opens. The robbery carries on even if the alert resources are absent.
The full script (interfaces, configuration), the installation documentation and access to the dedicated Discord technical support channel.
Physical dynamite in two gestures: planted on the targeted surface then lit, fuse held by the server, synchronised explosion
Vault doors that can be blown and stay open until repaired, even after a restart
Cracked with a graduated 3D dial and clicks judged by the server
Drawers, small safes and deposit boxes that can be picked with KS-Lockpick
Deposit boxes linked to a bank customer's real safe deposit, withdrawal only, on site and for a limited time
Limited, persistent gold and cash reserves, restocked gradually

Showcase server
The script runs on our RedM demo server. One click launches RedM and connects you directly.
| Type | Script |
|---|---|
| Game | RedM |
| Framework | VORP Core |
| Version | 1.0.0 |
| Protection | Cfx escrow (encrypted code) |
| Delivery | Linked to your Cfx.re account (Keymaster) |
| Dependencies |
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No published reviews for this product yet.
General store robberies like in Story Mode - aim at the clerk, he reacts according to his nature, then empty the till under the pressure of witnesses.
Body looting and NPC holdups - loot decided by the server from each passer-by's profile, varied reactions, and witnesses who alert the law and feed the rumour mill.
Shared lockpicking for RedM - cutaway cylinder, pins you feel one by one, five security levels, tools that wear out and a verdict issued by the server alone.