KS-Admin RedM
Complete admin panel for RedM (F7): players, sanctions, reports, noclip, doors, shops, weather and logs, with permissions per VORP group.
Regional weather and game time - a climate per region, seasons and forecasts, so it can rain in Saint-Denis while it snows on the peaks of Ambarino.
€19.99
Not on sale yet: join the Discord, the launch is announced there first.
KS-Weather gives each region of the map its own climate. It can rain over the bayou, stay overcast in Valentine and blow a blizzard in the Grizzlies at the same moment: each player sees the weather where they stand, and the change fades in when they cross from one region to another.
The climate engine runs on the server and evolves every region, even empty ones, according to profiles and seasons. The resource also keeps the game time and answers the weathersync exports, so it can be put in place without touching the resources that already read the time or the weather.
The complete script (interfaces, configuration), installation documentation and access to the dedicated Discord channel for technical support.
A weather state of its own for each of the 17 map regions, computed by the server
21 RDR3 weather types chained in a consistent way
With a native fade when changing region
Humidity and wind simulated region by region
Compatible with the weathersync exports it replaces
Admin commands and a Weather tab in KS-Admin

Showcase server
The script runs on our RedM demo server. One click launches RedM and connects you directly.
| Type | Script |
|---|---|
| Game | RedM |
| Framework | VORP Core |
| Version | 1.0.0 |
| Protection | Cfx escrow (encrypted code) |
| Delivery | Linked to your Cfx.re account (Keymaster) |
| Dependencies |
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Complete admin panel for RedM (F7): players, sanctions, reports, noclip, doors, shops, weather and logs, with permissions per VORP group.
Brew remedies and serums at a real 3D table: grind, measure, mix, heat, filter. Server-verified minigames, variable quality and secret recipes.
Bandit ambushes and wolf packs on isolated roads, decided by a server registry according to region, time of day, weather and terrain.