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ScriptRedMNew

KS-Weather RedM

Regional weather and game time - a climate per region, seasons and forecasts, so it can rain in Saint-Denis while it snows on the peaks of Ambarino.

€19.99

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Framework
VORP Core
Protection
Cfx escrow (encrypted code)
Delivery
Linked to your Cfx.re account (Keymaster)
Version
1.0.0

Overview

KS-Weather gives each region of the map its own climate. It can rain over the bayou, stay overcast in Valentine and blow a blizzard in the Grizzlies at the same moment: each player sees the weather where they stand, and the change fades in when they cross from one region to another.

The climate engine runs on the server and evolves every region, even empty ones, according to profiles and seasons. The resource also keeps the game time and answers the weathersync exports, so it can be put in place without touching the resources that already read the time or the weather.

What you get

The complete script (interfaces, configuration), installation documentation and access to the dedicated Discord channel for technical support.

Features

  • A weather state of its own for each of the 17 map regions, computed by the server

  • 13 climate profiles across 4 seasons

    21 RDR3 weather types chained in a consistent way

  • Each player sees the weather of their own region

    With a native fade when changing region

  • Temperature

    Humidity and wind simulated region by region

  • Synchronised game time

    Compatible with the weathersync exports it replaces

  • Forecasts

    Admin commands and a Weather tab in KS-Admin

See the 1 other features
  • State saved across restarts, permissions through ACE or VORP groups

Showcase server

Try it in game before buying

The script runs on our RedM demo server. One click launches RedM and connects you directly.

Compatibility

Compatibility
TypeScript
GameRedM
FrameworkVORP Core
Version1.0.0
ProtectionCfx escrow (encrypted code)
DeliveryLinked to your Cfx.re account (Keymaster)
Dependencies
  • Framework VORP Core

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